Would You Rather Questions: 330+ to Read or Spin

These 335 would you rather questions cover kids, family, friends, work and deep talk. Spin for a player, deal one, and vote A or B.

Who is playing?

Spin to pick a player and deal a question, or deal one straight away.

Loading the questions…

Put player names on the wheel. To add your own question, type it as one entry, such as "Pizza or tacos". The wheel shows it with vote buttons.

Players
Player 1Player 2Player 3Player 4Player 5Player 6SPIN
  • Player 1
  • Player 2
  • Player 3
  • Player 4
  • Player 5
  • Player 6

Click the wheel, press Space, or Ctrl + Enter.Tap the wheel or press Spin.

Quick start

How to play would you rather with the wheel

The would you rather wheel holds your players, not the questions. Each spin lands on one name, and the popup gives that person a question from the deck you picked.

  1. Add your players

    Open Edit entries & settings and replace Player 1 to Player 6 with real names, one per line.

  2. Pick who is playing

    Choose Kids, Family, Friends, Work or Deep talk next to the wheel. Each choice is its own deck.

  3. Spin for a player

    Give the wheel a spin with the button, a tap or Space. The popup names the player and shows their either-or question.

  4. Vote A or B

    Close the popup and tap A or B once per person. The bar shows the split as a percentage.

Press Remove in the popup and that player sits out until you press Undo or type the name back in. Playing alone or in a circle? Skip the spin and press Deal a question, or Next question to swap one that doesn't land.

The full bank

All 335 would you rather questions

Here are all 335 would you rather questions the wheel can deal, in 6 groups from little kids to deep talk. Each question appears once. Tap any of them to load it into the vote panel, then spin to choose who answers first.

Would you rather questions for kids 67

Pet dragons, candy rivers and school on the moon. Written for young kids, and dealt in the Kids and Family decks.

Would you rather questions for all ages 59

The classics a 7-year-old and a grandparent can argue about together, plus the funniest would you rather questions in the bank.

Would you rather questions for family night 33

Road trips, holiday dinners and chores. Good for the dinner table, where teens and adults play together.

Would you rather questions for adults and friends 42

Travel, habits, group chats and everyday annoyances. Grown-up topics, still clean enough to play anywhere.

Would you rather questions for work 67

Meetings, desks, email and lunch breaks. Nothing about pay or private life, so they suit a team call.

Deep would you rather questions 67

Values, friendship and the future. Thoughtful rather than dark, for 2 to 6 people with time to talk.

A tapped question waits in the vote panel. The next spin gives it to the player the wheel picks, and later spins deal from your deck again.

Who is playing?

Which deck of would you rather questions fits your group?

Pick the deck for the youngest or newest person at the table. Light would you rather questions sit in several decks, so the Friends deck already includes the all-ages favorites. Work and Deep talk questions never reach the Kids deck.

Questions in each audience deck on the would you rather wheel
DeckBest forQuestionsRounds of 6
KidsYoung kids at home, in class or at a sleepover12621 before a repeat
FamilyMixed ages at dinner, in the car or on game night15926 before a repeat
FriendsTeens and adults at a hangout, party or long drive16627 before a repeat
WorkTeam meetings, new-hire days and remote calls6711 before a repeat
Deep talkSmall groups who want a longer conversation6711 before a repeat
  • 335Would you rather questionsEvery one printed in the list on this page
  • 166Biggest deckFriends: 27 rounds of 6 players before any repeat
  • 126Kids deckNo work, deep-talk or grown-up topics

Tips for each group

  • Kids: let a child read the question aloud, then ask “why?” after every answer. Rounds of 5 questions suit younger players.
  • Family: play over dinner or in the car, with a passenger reading for the driver.
  • Friends: add a follow-up after each answer, such as “What would you miss most?”
  • Work: keep it to 5 minutes at the start of a meeting or a classroom brain break.
  • Deep talk: play in groups of 2 to 6, give people time to think, and let anyone pass.

Deep talk means thoughtful, not dark. No question in any deck is sexual, mentions alcohol or drugs, or asks anyone to do something risky. Your deck choice is remembered in this browser, and switching decks starts a fresh shuffle.

House rules

Would you rather rules and variations

Would you rather questions come with 1 rule that matters: you must pick one of the 2 options, even when both sound strange. No "both", no "neither" and no "it depends". The fun is in the reason people give.

  1. One player reads the question out loud.
  2. Everyone picks A or B, then gives a one-sentence reason.
  3. The group counts the votes on the panel.
  4. The next spin picks a new player and a new question.

Some groups add a follow-up, such as "What would you do first?", for the player in the spotlight. Anyone can pass on a question with no penalty, which keeps shy players in the game.

Variations to try

  • Hot seat. The player the wheel picks answers 3 questions in a row, and Next question keeps them coming.
  • Read my mind. Before the player answers, everyone else votes for the side they think that player will choose.
  • Majority rules. Each player guesses the winning side before the vote. A correct guess scores a point.
  • Debate round. Split the room by vote. Each side gets 30 seconds on the Timer to win over the other.
  • Keep the winner. The winning option faces a new rival that you type on the wheel, like "Pizza or tacos".

A or B

Count the vote, A against B

The vote panel counts A and B for the current question and shows each side's share. Every tap adds 1 vote, and the line under the buttons says which side leads and by how much.

A class of 28 takes a show of hands: 19 for A and 9 for B. The teacher taps 28 times, and the panel reads "A leads 19 to 9 (68% to 32%)." Shares are rounded to whole numbers that always add up to 100.

Undo vote takes back the last tap after a double press. Reset votes clears both sides for the same question, and a new question always starts from zero. Votes live on the page only while that question is up.

On a video call, players type A or B in the chat while the host taps. Copy puts the question on your clipboard, ready to paste into that chat.

Class of 28: 19 votes for A, 9 for B
A tie, 3 votes each

Worked out with the same counting code the vote panel runs.

Fair turns

Give every player a turn

Spin with Remove and everyone answers exactly once per round. Without it, every spin picks from all the names again, so some people wait while others get picked twice.

Turns when every player stays on the wheel for a round of spins
PlayersOne player waits the whole roundEveryone gets a turnSpins until all have played
4 players31.6%9.4%8.3 on average, or 4 with Remove
6 players33.5%1.5%14.7 on average, or 6 with Remove
8 players34.4%0.24%21.7 on average, or 8 with Remove
10 players34.9%0.04%29.3 on average, or 10 with Remove

Exact odds for a round of as many spins as there are players. With 6 players, one named player sits out the whole round 33.5% of the time, because each spin ignores the ones before it. Each spin draws from your browser's secure random generator, and the fairness test page shows how even the picks are.

Write your own

How to write good would you rather questions

Good would you rather questions offer 2 options that are equally tempting, or equally awful, and leave no loophole. Type yours on the wheel as one entry with "or" between the options.

  • Balance the sides

    If everyone picks A, the question is over in a second. "An extra hour every day or an extra day every week" splits rooms.

  • Be concrete

    "Live in a treehouse or a castle" gives people a picture. "Live somewhere fun or somewhere big" gives them nothing to argue about.

  • Close the loophole

    Add a limit such as "for a year" or "forever". It stops the "I would do one, then the other" answer.

  • Fit the room

    A question about bosses falls flat with 9-year-olds, and one about recess falls flat at a team kickoff.

How the wheel reads your own questions

  • Short form works. "Pizza or tacos" and "Pizza vs tacos" both become a question with Pizza on A and Tacos on B.
  • Full form works too. "Would you rather swim or run?" shows as written, and the vote panel splits it at the "or".
  • Mix them with names. A spin that lands on a name deals from the bank. A spin that lands on your question shows it.
  • No "or", no buttons. An entry without "or" or "vs" counts as a player's name and gets a question from the deck.

More party games

For a game with confessions instead of choices, the never have I ever wheel deals statements and keeps score. Bolder groups can switch to the truth or dare spinner, and the random question generator mixes would you rather questions with deep and silly ones.

FAQ

Would you rather wheel FAQ

How many would you rather questions are there?

335. They form 5 overlapping decks: Kids has 126, Family 159, Friends 166, Work 67 and Deep talk 67.

Are these would you rather questions safe for kids?

Yes, with the Kids or Family deck. Nothing in the bank is sexual, mentions alcohol or drugs, or dares anyone to do something risky. An adult should still pick the deck.

Can the same question come up twice?

Not until the deck runs out. A counter shows how many questions are left. When it reaches zero the deck reshuffles, and the last question never comes straight back. Reshuffle starts over any time, and a reload starts a new deck.

Can I add my own would you rather questions?

Yes. Type each one on the wheel as a single entry with “or” or “vs” between the options, such as “Beach or mountains”. The vote panel turns the 2 sides into A and B.

Can I play without spinning for a player?

Yes. Press Deal a question, or tap any question in the list on this page. The vote buttons work the same way.

What if a player answers “both”?

It doesn’t count. The one rule of would you rather is that you pick a side. Let them pass instead, and the next spin moves on.

Does the vote count save between questions?

No. Each question starts at 0 votes, so old votes never mix in. Write down a result you want to keep before you deal the next one.

Will it work for a big class?

Yes. Paste the whole class into the entries, one name per line, and use Remove so nobody is picked twice. The name picker with a classroom mode adds no-repeat calling and a timer.

Is the would you rather wheel free?

Yes. Every question, the vote panel and the wheel features are free, with no account and no app to install. It runs on the same engine as the main spin the wheel page, so full screen, weights and slice colors work here too.

Last updated · Written and tested by Melissa T. Brown